Last
year, when Leicester City were searching for a new manager, ‘The
Fox’ fanzine asked readers to suggest suitable candidates.
On the basis of my twenty years’ experience managing
City in football management simulations, I put my own name
forward. It was funny enough to publish, but Rob Kelly was
employed instead. Now he’s gone as well, perhaps they
are seeing the error of their ways.
I recently realised that I have
been managing Leicester City in computer games for longer
than I have been going to watch
the team live in the stadium, and so perhaps I should not underestimate
the role that the games have played in my life as a supporter.
And it’s not only me. A former colleague of mine told
me of how he spent hours as a teenager, ‘locked in the
house in the summer, trying to get Bradford City promoted’;
another told me of how he was able to complete an entire season
in a day if he got up early enough: ‘I can be finished
by six usually’. The same colleague defended his actions,
insisting that he wasn’t addicted, and telling me of
a friend who had been playing one game of Championship Manager
for so long that he was well into the middle of the century.
Apparently the players begin to reincarnate at that point.
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I
won the World Cup with England, and expected some kind of celebratory
screen having done this, or at least a monochrome ‘well
done’. What actually happened as I pressed ‘enter’ to
continue was absolutely nothing; it was simply time to start
preparing for the European Championships
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The first game in which
I managed Leicester was called ‘League
Challenge’, which seems not to have made a single dent
on the World Wide Web (if anyone knows of a website where I
can find it, please let me know). There wasn’t a lot
of depth, and it was a tad unrealistic. Forced to start in
Division Four, I struggled to get Leicester promoted, despite
a team consisting entirely of England internationals. Later
on I got addicted to ‘Tracksuit Manager’, which
had more depth, but never quite satisfied this customer. I
won the World Cup with England, and expected some kind of celebratory
screen having done this, or at least a monochrome ‘well
done’. What actually happened as I pressed ‘enter’ to
continue was absolutely nothing; it was simply time to start
preparing for the European Championships. Perhaps that’s
what it was really like when you managed an international side
in the late eighties – Bobby Robson certainly never seemed
to get the praise he deserved.
My fascination has continued on
with more advanced versions of basically the same games,
in which you can search for potential
new players across the world, setting up some bizarre scouting
missions as you do so (I never did get anything from my expensive
search of New Zealand), praise/criticise your players in the
press, and even put a rocket up them at half-time when they’re
being drubbed 3-0. But why is all of this so interesting? Why
have I not got interested in other games, like normal people,
rather than these text-based, number-crunching monsters?
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In what other scenario
would I be able to sign John Wark on a free from the
Soccer AM Badgers
as player-coach of Zenit St. Petersburg, have him play an integral
part in our UEFA Cup run, learn basic Russian and claim to
be ‘enjoying his time at the club’. Only in a game
like Football Manager 2007
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Part of the reason, I think, is
that the impossible is possible in football management games.
In what other scenario would
I be able to sign John Wark on a free from the Soccer AM Badgers
as player-coach of Zenit St. Petersburg, have him play an integral
part in our UEFA Cup run, learn basic Russian and claim to
be ‘enjoying his time at the club’. Only in a game
like Football Manager 2007, I’m afraid. Similarly, would
(former) Brazil Coach Vanderlei Luxemburgo ‘take time
out from his busy schedule’ to praise the job that Hinckley
boss Saul Pope is doing in real life? Unlikely, but he has
done in FM 2007. I tried the same trick on Jose Mourinho, praising
him in the hope that he would return the favour – he
just scoffed at me, the cad.
I also feel that, in the case of
the more advanced management simulations, these games have
played an important part in my
education. I never knew where Košice was until playing
them in a UEFA Cup match, but I now know that it’s the
second largest city in Slovakia. Did you know that most people
in the Faeroes speak Danish as a first language? I didn’t
until I’d played FM 2006. I am also on first name terms
with Husqvarna, Kristianstads and Landskrona, thanks to a specific
interest in the Swedish lower leagues (there was also a team
called Café Opera I once got the sack from, which seems
to be named after a trendy bar. Can anyone shed any light on
this?). I can also tell, thanks to the same fascination, that
there must have been a lot of immigration into Sweden from
Asian and African countries a number of years ago, judging
by the number of twenty-somethings in the player database with
Muslim names. Further research led me to find out that Sweden
is a country with a high percentage of inter-marriages involving
Africans and Asians. The things some computer games help you
to discover about the world.
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Why,
I wondered a couple of years ago, could Micky Adams not get
Leicester City promoted from the Championship, when I managed
it with the same players at the first attempt and with no money?
Conversely, how did Martin O’Neill manage to get City
to finish consistently in the top ten during the nineties,
whilst my Championship Manager side of the same period could
never get off the bottom of the table (even though I copied
his tactics exactly)?
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It’s not all unbounded playability and education, though.
Football management games are undoubtedly frustrating. Why,
I wondered a couple of years ago, could Micky Adams not get
Leicester City promoted from the Championship, when I managed
it with the same players at the first attempt and with no money?
Conversely, how did Martin O’Neill manage to get City
to finish consistently in the top ten during the nineties,
whilst my Championship Manager side of the same period could
never get off the bottom of the table (even though I copied
his tactics exactly)? In that particular game I ended up sacked
and, some twelve months later, sacked again, this time by Forest
Green Rovers. Perhaps luck just wasn’t on my side. It is this frustration that makes
the game so addictive though – it’s
not easy to win, even when you get the cheats from the internet.
And as my wife often complains, and as the man playing well
into the middle of the century seems to have discovered, there’s
no end to most of the games. It’s almost impossible to
get bored.
It was a shame that it was raining
last Bank Holiday, but perhaps not that much of a shame.
I found a Spectrum 48k Emulator
and downloaded ‘Tracksuit Manager’. Perhaps I’ll
have a game. Just a quick one though, I promise...
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